The band.
Model, effort, context used, cost, the prompt-cache timer and the next message's cost floor, rate limits and tool calls, above the prompt.
Model, effort, context used, cost, the prompt-cache timer and the next message's cost floor, rate limits and tool calls, above the prompt.
Context over the session, cost, tokens, limits, tools and files, in tabs.
Hearts, rupees, energy tanks, coins: each theme draws a hero per model and a weapon per effort level, and its world changes as the context fills.
Optional context notices, a spawn backstop, a compaction guard and effort hints, each switchable on its own.
MIT licensed. Every sprite is drawn fresh; the themes are unofficial homages.